PROJECTS
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The Unknown
Description:


You are playing as a soldier who woke up from a coma, unknown to the player – The player is in a dream during the coma. In this mysterious dream the player will have to survive from the world as well as fight hunger and thirst. Player will have to survive because it is unknown if dying in the dream means the player will die in real life. There will be objectives to complete, once those are complete the player will survive the coma and will escape the Unknown.
GDD -Documentation
Survival FPS game.
Game Type
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The game will feature basic mechanics for movement.(ie. Jump, walk, run, aim, fire, etc.)
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it will include various pick up items.
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Inventory system.
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Weapon system.
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Bullet physics.
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Objectives Manager.
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Melee system.
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Audio system.(ie. footsteps, firing, reloading, etc.)
Mechanics
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Sound effects feedback to the player.
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Sound effects for buttons pressed and hovered.
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Right/Wrong sounds for win or lose screens.
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A background music that doesn’t distract the player, yet there to make the player comfortable of playing the game.
Music/Sound
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It will include a daytime scene. It will have a survival sensation with the environment. For the buildings, it will feature at least two buildings with accessible interior. For the lake, it will have a lake that the player will have to avoid the water because it is highly toxic.
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Scope of Level: The game will be a reasonable project to undertake and will last the player at the most 15 – 30mins to explore.